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  • Hello everyone,

    We're back with another round of 60fps beta fixes. We'd like to once again thank everyone who took the time to send us bug reports.

    Changelog:

    • fixed issue where newcomer mode would remain active if player started a newcomer game and then immediately started a new game in a different mode
    • fixed falling off of elevators
    • fixed NPCs only animating once
    • fixed missing NPCs
    • fixed rare case where vanishing door would not vanish
    • fixed being able to dash during cutscenes
    • fixed being able to pan the map while it was auto-panning
    • fixed upgrade preview speed
    • fixed health being set incorrectly when spawning a co-op buddy
    • fixed chain dash not respecting the dash direction setting with mouse+keyboard controls
    • fixed some erroneous collisions
    • fixed enemies falling off of moving platforms
    • fixes for various rate of fire and projectile behaviors
    • potential fix for vanishing scenery when switching framerate
    • potential fix for framerate not being properly set to 60fps in certain cases

    Known Issues:

    • player is sometimes teleported during cutscenes in co-op mode
    • player 2 ammo and bomb count gets reset when moving to new room in co-op mode
    • west boss body sometimes respawns if you return to the room after defeating him

    Please continue to send bug reports to support@heart-machine.com if you have problems. It's especially helpful to include your hardware and OS with your bug report. Thanks!

    Sources

      Loading editor
    • A FANDOM user
        Loading editor
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